As A Lucio What Should My Dmg Be Like

  1. As A Lucio What Should My Dmg Be Like Lyrics
  2. As A Lucio What Should My Dmg Be Like Youtube
  3. As A Lucio What Should My Dmg Be Like Now
  4. As A Lucio What Should My Dmg Be Like To Be

DMG supplement sublingual 100 mg, 125 mg 500 mg benefit side effects Dimethylglycine, dosage, tablets, latest information by Ray Sahelian, M.D.
December 22 2017

Apr 01, 2019  HOTS doesn’t have any real form of Last Hitting mechanic for minions or heroes so this isn’t a metric that really matters. If You and Lucio have the same number of deaths, it means you and your team weren’t that good since you apparently LOST. Oct 27, 2018  Like this video? Sign in to make your opinion count. Best of Frogger Lucio Overwatch Highlights & Facts - Duration. 43 ELIMS 16k DMG!! OVERWATCH SEASON 15 TOP 500.

If you find the field of mind-boosting pills, sex nutrients, and anti-aging interesting, you will certainly want to learn more about DMG (dimethylglycine), TMG (trimethylglycine), and methyl donors. Unless your major is college was chemistry, chances are you don’t remember learning about DMG or methyl donors. A methyl donor is simply any substance that can transfer a methyl group [a carbon atom attached to three hydrogen atoms (CH3)] to another substance. Methylation is a biochemical process that is essential to life, health, and regeneration of body cells. Vitamins, hormones, neurotransmitters, enzymes, nucleic acids (DNA and RNA), and antibodies depend on the transfer of methyl groups to complete their synthesis. Scientists suspect that proper methylation of DNA may prevent the expression of harmful genes, such as cancer genes. It’s quite likely that our body’s ability to methylate declines with age, contributing to the aging process, and therefore supplementation may well be beneficial. The research in this area is still very early and no firm answers are yet available.

Now Foods, DMG, 125 mg, 100 Capsules
Purchase DMG supplement 100 mg pills, 60 Tablets - Source Naturals


Buy DMG 100 or 125 mg from NOW Foods or Source Naturals or try Mind Power Rx

Supplement Facts
Serving Size: 1 Capsule
Amount Per Serving% Daily Value
N, N-Dimethyl Glycine (DMG) (from N, N-Dimethyl Glycine HCI)125 mg*
* Daily Value not established.

Suggested Use, dosage, how much to take: one 100 mg DMG tablet daily, or as recommended by your health care professional.
Some people may require higher dosages such as 125 mg or 200mg but we do not see the need to take 500 mg or more.

N, N-dimethylglycine, is a nutrient common to many grains and meat.
Serving Size 1 Tablet
DMG - 125 mg
(N,N-Dimethylglycine HCI)
Purchase DMG supplement pills

Mind Power Rx

This natural herbal and nutritional mind enhancer is an effective cognitive formula. It combines a delicate balance of brain circulation agents and neurotransmitter precursors with powerful natural brain chemicals that support:
Memory
Mental clarity
Concentration
Alertness and Focus

The herbs are Ashwagandha, Bacopa, Fo-Ti, Ginkgo biloba extract, Ginseng, Mucuna pruriens, Reishi, and Rhodiola. The nutrients and vitamins in Mind Power Rx include Acetyl-l-carnitine, Carnitine nutrient, Carnosine, Choline, DMAE, Inositol, Methylcobalamin, Pantothenic acid, Trimethylglycine, Tyrosine, and Vinpocetine. Mind Power Rx has TMG, but not DMG. Mind power Rx does not have galantamine or the club moss extract juperzine A.

DMG and other methyl donors, DMG vs TMG
Some nutrients considered to be methyl donors include DMG, TMG, SAM-e, and DMAE. Two of the B vitamins, folic acid and B12, are also considered methyl donors. Methyl donors help in the production of several brain chemicals and hence have an influence on sexual enjoyment, mood, energy, wellbeing, alertness, concentration, and visual clarity.

DMG (dimethylglycine) is basically the amino acid glycine attached to two methyl groups. It is a normal physiologically active nutrient found in low levels in such foods as cereal grains, liver, and beans. Humans also naturally produce DMG in small amounts. As a nutritional supplement, it acts as a building block for the synthesis of many important substances such as choline, SAM-e, the amino acid methionine, several hormones, neurotransmitters, and DNA.
TMG (trimethylglycine), also known as betaine, is basically the amino acid glycine attached to three methyl groups. Simply, TMG has one more methyl group than DMG.

I am wondering which has the more benefits as far as energy go, DMG vs TMG? Also, are they to be taken with food or without for max benefits?
DMG is usually available under the tongue and works quicker. They both can be taken with or without food. TMG usually provides more energy but each person is unique in their response.

Side effects on high dosage
High dosages repeated over several days could cause irritability, insomnia, restlessness, and heart beating faster or heart rhythm disturbances, therefore it is best to use the lowest dosage that works.

Q. I just purchased Aangamik DMG 125 mg sublingual tablets. In reading side effects and benefits etc I saw a study done on people with cardio vascular problems which I am told I have. I have two stents put in due to blocked arteries several years ago. Testing since has shown no further problems. Is this a good thing for this type of problem or a bad thing.
A. It is probably best to use a third or so of the pill to see if any changes occur to heart rate and please seek advice from your doctor, also.

Research with DMG supplement
Small studies have found that DMG may help boost some aspects of the immune system. Studies using it for autism have generally not found it to be helpful although there are some anecdotal reports of parents noticing that their autistic children improved by taking these pills.

Not of any benefit for autism
A double-blind, placebo-controlled, crossover pilot trial of low dose dimethylglycine in patients with autistic disorder.
J Autism Dev Disord. 1999.
As the treatability of the syndrome of autism becomes more possible there is a great deal more interest in the effectiveness of various therapies. Although the very influential nonmedical literature cited in the Autism Research Review International Newsletter finds that dimethylglycine is regarded as more effective than the usual psychopharmacologic drugs, there have been no studies of DMG using the currently accepted research methodology. We report a double-blind, placebo-controlled, crossover pilot study of low dose DMG and placebo in a sample of eight autistic males ranging in age from 4 years 5 months to 30 years 8 months, who completed the full 3 1/2-month study consisting of drug-free baseline periods at the beginning, end, and in-between two, 1-month double-blind trials in which DMG or placebo was given. Measures included the Campbell-NIMH rating scale, an experimental rating scale, and an individualized scale created for each child. Analysis of all three scales revealed no statistically significant differences, and parent reports were equally distributed. The major methodologic weaknesses of the study are thought to be the low dosage of DMG and the small sample size.

Heart disease
Arterioscler Thromb Vasc Biol. 2013. Plasma dimethylglycine and risk of incident acute myocardial infarction in patients with stable angina pectoris. Dimethylglycine is linked to lipid metabolism, and increased plasma levels may be associated with adverse prognosis in patients with coronary artery disease. We evaluated the relationship between plasma dimethylglycine and risk of incident acute myocardial infarction in a large prospective cohort of patients with stable angina pectoris, of whom approximately two thirds were participants in a B-vitamin intervention trial. Model discrimination and reclassification when adding plasma dimethylglycine to established risk factors were obtained. We also explored temporal changes and the test-retest reliability of plasma dimethylglycine. Four thousand one hundred fifty patients (72% men; median age 62 years) were included. Plasma dimethylglycine was associated with several traditional coronary artery disease risk factors. During a median follow-up of 4.6 years, 343 (8%) patients experienced an acute myocardial infarction. Plasma DMG is independently related to incident acute myocardial infarction and enhances risk prediction in patients with stable angina pectoris. Our results motivate further studies on the relationship between 1-carbon metabolism and atherothrombosis. A potential interplay with lipid and energy metabolism merits particular attention.

Q. On your article on DMG (Dimetylglycine), the study on heart disease says that it is linked with increased risk of myocardial infarction risk. Can you elaborate on this? It seems to suggest that the higher levels of DMG are dangerous, and increases the risk of heart attacks. Can you help me understand?
A. I have only seen one study regarding this association and I do not know what to make of it. As to supplementation with this nutrient, I do not see any problems or harm when it is used occasionally.

Multiple sclerosis
What is the correct dosage for DMG on MS and where can I get those pills?
I have not seen such research regarding the use of DMG supplements for patients with multiple sclerosis.

Seizures and epilepsy
My vet has prescribed DMG 100 to 125 mg for my dog who has had seizures in the past. I don't see anywhere on your site where it is mentioned for dogs or seizures. Is there any research to show that it helps with seizures?
One study in humans from 1989 did not show any benefits.

N,N dimethylglycine and epilepsy.
Epilepsia. 1989. Department of Neuroscience, University of North Dakota School of Medicine, Fargo.
Nineteen institutionalized patients with frequent seizures (group average two to three per day; seizure types--generalized, akinetic / myoclonic), were treated randomly with either placebo or N,N dimethylglycine DMG for 28 days. Dosage was 300 mg/day for the first 14 days and then 600 mg/day. No differences in seizure frequency were noted between placebo and DMG or between baseline and test conditions.

DMG Research studies
DMG Dimethylglycine supplementation does not affect plasma homocysteine concentrations in pre-dialysis chronic renal failure patients.
Clin Biochem. 2004.
Seven pre-dialysis chronic renal failure patients consumed 400 mg of DMG or placebo daily for 28 days. Fasting blood samples and 12-h urine samples were collected at baseline and at the end of each treatment period for analysis. No significant differences were observed in plasma homocysteine, glycine betaine and methionine concentrations between DMG and placebo treatments. Daily supplementation with DMG does not affect plasma homocysteine.

The effect of short-term dimethylglycine treatment on oxygen consumption in cytochrome oxidase deficiency: a double-blind randomized crossover clinical trial.
J Pediatrics. 2003.
To study the effectiveness of dimethylglycine on oxygen consumption (VO(2)) in children with Saguenay-Lac-Saint-Jean cytochrome-c oxidase (SLSJ-COX) deficiency. 5 children with SLSJ-COX deficiency, who were stable and old enough to comply with VO(2) measurement, were treated with placebo or DMG for 3 days, and with the alternate treatment after a 2-week washout period. Dietary caloric intake was calculated for 3 days before each measurement. Mean caloric intakes per day were 1562 and 1342 kcal x m(-2) before and during placebo, 1,336 and 1,380 before and during DMG, respectively. DMG was well tolerated and, in all cases, resulted in markedly increased blood DMG levels. Mean VO(2) was lower after administration of either DMG or placebo, but neither difference was statistically significant. There was no detectable effect of DMG treatment on blood levels of lactate, pyruvate, bicarbonate, or pH. This study suggests that treatment with DMG does not substantially change oxygen consumption in children with SLSJ-COX deficiency.

Dimethylglycine is an anti-stress nutrient with antioxidant properties. Recently, studies have implicated the generation of oxygen-derived free radicals and lipid peroxidation as one of the mechanisms in the pathogenesis of gastric ulcer. The results suggest that the gastroprotective effect of DMG could be mediated by its free radical scavenging activity and cytoprotection of gastric mucosa

Testimonial
I took 1,400 mg by mistake (misread the directions). The most amazing thing happened. I built and installed a wall to wall laundry shelf, organized a laundry room and painted the room in one day. The reason why this is amazing is because I have been in a couple of car accidents and suffered concussions. My brain has never been the same since. My typical day starts out with my hand on my cheek wondering what I am supposed to do. Literally, I have to figure out what to do and how to do it, such as making a cup of tea, preparing a meal, feeding my dogs. Next I have to figure out what my responsibilities are for the day and how to do them. I have notes around the house to help me know what to do next. After taking DMG I felt like a super human building that shelf and giving the laundry room an overhaul. I knew exactly what to do. I was able to determine what tools I would need. I was able to determine how to do the project and I did the project with ease, excitement and with excellence. Not once did I experience those long frustrating pauses as to what I'm supposed to do and how to accomplish something.

Emails
After reading your very interesting material about TMG and DMG supplements, I was curious as to whether those with bi-polar disease (manic depressives) should be taking this if they take Lithium. I am not bipolar, but I was just curious generally since generally they suffer manic (upper episodes) Lithium seems to level them out.
Those on Lithium who are bipolar should be cautious in using DMG or TMG since they may lead to overstimulation and potentially lead to mania.

I tried 250 mg of DMG (sublingual) and didn't feel any effect on my mood whatsoever: does it take a few days to work?
Each person is different on the required DMG dosage and how quickly they respond. Also, some people respond to one supplement while others respond to another, it is impossible to predict. Sometimes it takes a few days to notice an effect.

A friend gave me a few foils of DMG spills while I was in the mountains 9200 feet and she said it was good for altitude sickness. It did cut back on the headaches. I am trying to find out about this supplement. the foil has no brand name just DMG on it lot # 39056 she said you can get DMG supplements at any health food store. If it helped altitude headaches would it help migraines?
We are not aware of studies regarding the role of DMG supplements on altitude sickness or migraine. If your doctor approves, it may be worth a try.

I am a supplement buyer for a natural foods store in Delaware. I have taken a sublingual form of DMG is that the best way to absorb it? Like vitamin B12? Is it even absorbable in capsule or tablet form. Is there a good source for information as to the best form of supplements and how to best take them?
There is very little human research done with DMG supplements and therefore it is difficult to know the best way to absorb DMG. It does appear that sublingual DMG works well and for the time being this is a good option.

I am interested in both DMG and TMG (Trimethylglycine) but I don't know which is the best to imitate the effects of Sam-E which really worked for me but I can't take it because it upsets my stomach and I can't afford it since it's so expensive. I saw on your site that TMG has one more methyl group than DMG is it still as effective as TMG in imitating Sam-E? Also, I read that you should take methionine with both TMG and DMG if you want to imitate the effect of Sam-E and also take B6, B12, and Folic acid. Before I buy either one I just want to know which one you recommend I take if I want to have the same effect of Sam-E and if I need to also take Methionine?
DMG and TMG are not as effective as SAM-e pills in terms of mood lift, but they do offer some benefits. TMG has a longer half life and lasts longer in the body and may be the preferred choice although each person needs to try on their own to see which they prefer. As to the combination with methionine, I have not seen such studies but it is worth a try in the future to see if it adds any further benefits.

I have been taking DMG and notice an energy boost and a slight mood boost (not much but a little). I also think it adds some calmness. I will be getting the TMG and methionone soon in the mail and will let you know how it works.

Overwatch Healing Guide by Mefoz

Being a support can be a very tough job. As a support, you can make or break a game and a lot of that is influenced by how your teammates play as well.

Getting a POTG doesn’t happen often, so don’t expect to shine there. If you do well though, you’ll get a nice little card at the end of a match. You’ll get a few votes here, don’t worry. My point is: If you only thrive on positive feedback from your fellow Overwatchers and when your main drive is to get sweet POTGs, you might have to pick another role.

Then why would you want to play as support? Because it’s fun and, if you learn all the classes, you get a variety of possibilities to play during matches! Every match brings you a different challenge. Every team composition changes which hero you play and how you play them.

As support role you have to keep a lot of things in mind, each of which I will explain in detail

As a lucio what should my dmg be like to be
  • Staying alive
  • Who to heal and how to heal them
  • Map awareness
  • Communication
  • Team composition

Disclaimer #1: I do not claim to be the best healer. I wrote this guide for myself, to understand my own plays better and to figure out how I can improve my own game.

Disclaimer #2: I play Overwatch on the PS4. This thread is not supposed to be a “GET REKT CONSOLE HURRDURR PC MASTER RACE” thread, it’s about healing. And most of what I’m going to say will apply to all platforms, console and pc. If not, don’t worry. I’ll put a trigger warning.

Ah-ah-ah-ah Staying Alive

As a healer your main goal is to keep your team alive. Just don’t forget: You are also part of the team! If you don’t keep yourself alive, you can’t heal your fellow team members.

This means: positioning so you won’t be picked as gg-ez-no-re-target by your enemies. This means: hiding so that the enemies choose different targets. This means: running away from the battle if things get too hot. And remember to pick up health packs! Especially if there’s no 2nd healer to heal you, health packs can be the difference between blood on the wall or a healthy team!

Here’s some sweet calculations:

Mercy heals for 60HP per second. This means a fight lasting 20 seconds can allow you to heal for 1200HP. While dead, Mercy has the amazing ability to heal 0HP per second. It would cost you those 20 seconds just to revive and get back to the fight. See the difference in healing between being dead and staying alive?

Who to heal and how to heal them

Let’s talk about actual ingame healing and the things you have to keep in mind while healing your team.

To begin with: Always be fully aware of your team members’ positions and the quickest available route to get to them. Is the quickest route littered with enemies? Then you better know a different route.

There are several reasons why knowing where your teammates are is so important. First of all, you have to know who is within reach of getting heals and who isn’t. Secondly, if you get attacked, knowing instantly where the closest teammate that can help you is can be the difference between life or death. Lastly, you might find out you or your entire team are completely out of position and this can help you prevent getting killed off easily by flankers. Use the knowledge of where your teammates are at all times to determine the best position for you to stand and heal your teammates, while keeping yourself as safe as possible. Positioning is key to survival.

The best position to be at as healer also depends on your hero. Lucio can be closer to the combat than any of the other healers, while Ana has the range to be further away from the party. Mercy needs to be quite close to her team members, so she has to hide and fly around to keep the best position. Zenyatta needs to be around his team, but not as close as a Mercy and not as far as Ana.

In order to chose who to heal you have to keep in mind your target’s “healing priority”. Who is currently receiving most damage? Who has lowest health? Who is active in the fight and who’s not? How long can my target survive without a heal? Can any of the heroes counter the enemies?

Typically, tanks can hold off on their own without dying a lot longer than DPS heroes. This is why DPS heroes usually have a higher priority to receive heals. I say typically, because the DPSer being out of range or a tank receiving bazillions of DMG puts the healing priority straight back to the tank. This is why Genji is often a low prio target, as his flanking and speed get him out of range (except for Zenyatta, who can easily heal him from a bit further away). Luckily, a good Genji heals through picking up health packs. You also have to be mindful of your other healer if you have one. This other healer has a very high priority, because if that hero dies you’re suddenly stuck on your own. In a 5v6. Which is hard.

I can’t give you a specific “First priority is X, then Y, then Z” ranking, because it’s very situational. But if you keep accessing the situation and act accordingly, it’ll become second nature for you.

Quick side note: It’s important to understand that you don’t have to get everyone up to full health during a fight. Your main objective is to give your teammates enough health to win the fight.

Map Awareness

Map awareness is often stated one of the most important things for flankers, but not often for healers. I believe that if you have good map awareness, you’ll find your chances of surviving increasing. Sadly, I can’t really go all to deep into detail about this, as it’s really just a matter of playing often and studying the different maps as good as you can.

Map awareness basically sums up into these things:

  • Where are the health packs and which ones are closest to me?
  • How long till these health packs are available? (Did someone just pick them up or not?)
  • Are there flank routes? If so: Which heroes can take those routes? Do they help my team, or the enemy team?
  • Is your position good enough, or can you find more cover with the same line of sight?
  • Are there places around me I can go for cover if things get tough?
  • Can I be covered more while keeping the same healing output?
  • Is our team on the high ground? Is theirs? Neither? Can I go to high ground to be safer?
  • How far from spawns are we? Are we closer to our spawn or closer to theirs? What impact does this have on death?

Every map is different. I advise you to play a custom match with just yourself to study the maps, so that you don’t have to study them during the fights. Look at youtube videos as well for nice map tricks and flank routes!

Communication

Communication is important for every team member. Telling each other your ult status, your position, whether or not you need help and where the enemies are is key to winning matches. As healer you can be a vital source of information.

As support you stand back from the fight just enough to see almost everything happening, so use this to your advantage. Call out when your team overextends, call out when one of the enemies overextends, call out when enemies try to flank.

Here’s a list of things I usually call out during a match:

  • [hero], you are out of range for healing (when he’s being attacked)
  • We’re overextending
  • Stick to the point
  • Let’s take [route]
  • Let’s get highground
  • We can push, [hero] of their team is dead
  • Coming to you [hero] (when I see he’s being attacked)
  • We’re being flanked by [hero], from [position]
  • Bet you that random is going to take Hanzo (annnddd I’m right…)
  • I died as [hero] (to emphasise the loss of which healer), healer down.
  • Both our healers down guys!
  • My [ult name] ult is ready / at 80%
  • My ult is at [%] (After a team wipe / at the start of a push)
  • Reaper/Reinhardt/Soldier/Zarya, you ready for Nano Boost?
  • Their Zenyatta wasted his ult, wait for it and let’s push
  • Last attack their used [x] ults, we have the advantage
  • Discorded [hero] (with every hero you discord, no matter how often)
  • Amp it up ready in 5
  • Low on health, covering
  • Let’s regroup guys
  • Don’t trickle in, we’re only feeding their ults
  • Enemy [hero] swapped to [hero]
  • Slept [hero]
  • Slept someone (even if I’m not exactly sure who, it’s still important info)
  • We’re being countered/don’t have enough healing/don’t have enough dps. [hero], pick [hero] (Specifically mention who should switch as call to action, otherwise nobody thinks it’s their task to swap)
  • Swapped from Ana to Lucio
  • Good jobs guys, gg

As you can see, all of these are short callouts, specific bursts of information that my team could need.

[TRIGGER WARNING] In order to ensure everybody hears this information, our team invites all randoms to our party on PS4. Even if they cannot speak or don’t want to, it’s vital that they hear the same stream of information. On PC I suggest telling everyone they should voice chat and stress the importance of it.

Team composition

Who to pick

Composition: /kɒmpəˈzɪʃ(ə)n/ – a creative work, especially a poem or piece of music.* Ahh, so what we’re trying to make is a poem! Imagine our composition is a beautiful haiku in making. And like a haiku, there’s a certain structure to uphold. Something about lines and syllables. In the current “haiku-meta” the structure is 2 tanks/2 DPS/2 healers. But with 4 healers, who should you pick and when?!

I personally consider using 3 healers as an overkill, and severe impact on either tanking capacity or dps capacity. Even if you take Ana/Lucio/Zenyatta or Ana/Mercy/Zenyatta so that each support still has DMG output, you still won’t reach the same total team DMG as when you would switch one for a pure attacking role like Soldier or McCree. I know 3 tanks/3 healers is becoming a thing, but you need solid teamwork for that.

Basing which hero to pick as healer really depends on which map you play on and who your teammates pick (team composition). I usually wait with my definite pick until all of the other team members chose their heroes. If I solo queue or am with lots of randoms, I pick a Lucio or Mercy at the start to show I’m serious about healing and then I wait for everybody else to pick their heroes before making my final decision.

Then it all boils down to having 1 or 2 healers in the team..

Solo Healer

The higher your SR, the harder it is to be a Solo Healer on most maps. It requires a good team setup and positioning, and as a healer you have to be fully aware of everything that’s happening around you. However, especially when solo queuing, you’re more than likely to encounter games where you’re the only healer because your teammate decided he found a way better pick. That’s right, this section is dedicated to you, Hanzo.

I’d like to start by saying: staying alive is so much more important when you’re the only healer. You are the only source of health gain other than health packs, so it’s vital you stay alive. Remember that calculation I made about being dead? Exactly.

Being Solo Healer is easier to do when pushing a payload; the payload also provides heals to your team. Solo Healing can also be effective while defending certain points strategically when you’re Mercy. For example, I like Volskaya Industries and Hollywood a lot as “Solo Healer Mercy”, because often my teammates are on different heights spread closely around the same defence point, so I can easily fly back and forth. The better your team is with “height management”, the easier this is.

On the KotH maps (Illios, Lijiang Tower, Nepal), Lucio is my preferred Solo Healer, as his survivability is so high you can stay alive while still having a significant healing output. My main focus on these maps is to be as nimble as possible, while chipping away the enemies health as much as I can. It’s about finding the balance between keeping yourself safe and helping your team with DMG output.

I usually never solo heal with Zenyatta or Ana anymore, as my current ranking provides enemies that just pick them out for a quick kill too easily. Sometimes I still do as Ana, but this is while on Attack in Anubis, when a single good push can often take over the point. Anubis Attack offers a lot of nice spots for Ana to hide from plain sight, while still keeping high healing output, and her Nano Boost often surprises the enemy team when we come rushing to point B straight after capping point A. Your teammates are also often close enough for you to have all of them in your line of sight, providing heals to them easily. Keep in mind, Ana has the potential to outheal even Mercy, if you hit all of your shots and time reloads well.

I am trying to figure out how to be an effective Solo Healer on higher SR ranks though, as I value the DMG output that an addition DPS hero can bring. Once I found the golden ticket, I’ll put it here and get ONE BILLION DOLLARS.

One thing, especially for solo queuers: Don’t rage when the enemy team outflanks you and you don’t have anyone to protect you nearby. Learn from the mistakes your team made and find a different position next time. If you keep sticking at the back of your team, their Reaper and Tracer will always know where you are.

Double Healers

As I stated before, the current meta is having two healers in your team. This is often a Lucio/Zenyatta setup and less often a Zenyatta/Ana setup. Only rarely do you see Mercy/Lucio, Mercy/Zenyatta or Mercy/Ana.

Lucio/Zenyatta

As A Lucio What Should My Dmg Be Like

This duo definitely deserves its own header. Lucio/Zenyatta is a very strong combo and at the end of Season 1 almost a must-pick for every situation. This is why still a lot of teams combine these two together, even though both heroes received a nerf. Together, their ults have the ability to counter almost every ult there is in the game, if used well. While Zenyatta focuses on healing the flankers, Lucio should aim at healing everyone close to him and using his speed boost when necessary. Both should focus on helping with attacking the enemy team, chipping away health when possible due to the (almost) passive nature of their heals. This combo shines on KotH and Assault maps on defence.

The only downfall about Lucio/Zenyatta is that the combination can be downed quickly by skilled flankers, and the use of ults has to be communicated well in order not to waste either one of the ults by using them at the same time. This often happens when both heroes see their team is low on health and as reflex use their ult to “SAVE EVERYONE HURRDURR”.

Ana/Zenyatta

One of my favorite combos, as Ana is a potentially amazing healer and, if used well, has utilities no other hero brings to the game (sleep dart, cancelling heals). Because Lucio and Zenyatta got nerfed and players keep getting better and better as Ana, you see this combo happening more often (especially on PC, where aiming is more accurate if trained well). This combo is a nice pick for Attack and payload maps, when Ana boosts attacks while Zenyatta’s ult keeps the team alive in sticky situations.

Reasons to not pick to this combo are definitely there. It requires that both healer have an accurate aim to heal their team and do significant damage at the same, and sometimes it’s too hard to heal specific targets in a team that are too close together. Ana and Zenyatta also don’t shine in close combat, so just imagine the pure chaos you’ll get when this combination is used on a KotH map.

Lucio/Ana

Lucio/Ana is a combination based on healers being able to fend off enemies long enough to have their team help them. While Lucio provides the passive team healing, Ana snipes the team members that are receiving too much damage. Whenever enemies try to pick them, they can use their utilities (sound blast, sleep dart) to temporarily throw the enemy off and rush back to their team for help. Both heroes can help with dealing damage, which is also very nice. Definitely nice to use on Assault attack.

Sadly, Lucio/Ana doesn’t shine much on certain maps where Ana’s combat style just doesn’t fit. Close quarter combat just isn’t her speciality. And people often prefer a Lucio/Zenyatta combo, as Zenyatta’s discord orb helps the entire team with doing damage.

Mercy/Lucio, Mercy/Zenyatta, Mercy/Ana

Here we have all the Mercy combos. Mercy hasn’t seen much play last season due to the fact that Lucio/Zenyatta was so overwhelming. The reason I list all of these together is because I sadly haven’t had a lot of time to test all of them out this season just yet. I can see these combos happening more during the span of Season 2, as Mercy’s resurrect is a very valuable ult to have, especially on Defence and KotH.

Mercy/Lucio is a very powerful healing combo, but lacks the DMG output any other Lucio combo has. That’s why you often don’t see this combination in higher ranked plays, but in lower ranked this combo does happen. This is due to lower ranks often having 1 tank and 3 DPS, which is easier to heal with this combo.

Mercy/Zenyatta is the combo I’ve tried most often of all the Mercy combos. I like the stable healing output, along with the two ults that can basically give a team 3 full lives. Especially on defence points I can see this combo working well. One thing to keep in mind though: For this combination to work well, it’s recommended that your DPSers know what they’re doing to keep DMG output high. Mercy can also help with boosting her teammates, of course.

Mercy/Ana is a combo I haven’t seen a lot at all. I feel like this combo just doesn’t pack the punch when it comes to team survivability. Not having a Zenyatta or Lucio ult is definitely ill-advised when fighting Zarya as they can both counter her ult by using their own and Zarya is an often picked character right now.

Nice combinations

The type of map does not necessarily determine your pick. Your pick has to work well with your teammates too. Here’s some examples.

Do we have a Rein/Zarya combo? Love Mercy on this one. Those three together are a force to be reckoned with. Zarya pops her shield on Rein as I heal both of them and when it gets too hot, Zarya pops her shield on me so I can quickly go to safely while the two tanks slowly retreat.

Do we have a lot of flanking heroes or heroes that are never close to each other (genji, tracer and reaper for example)? Better take Zenyatta, as he has a longer healing range than Mercy.

Do we already have a Lucio? Maybe it’s better to pick a Zenyatta instead of Mercy to provide additional DPS support as Lucio can carry most healing on his own already.

Roadhog? Mercy’s boost is a hell of a pain on this one. Same goes for McCree, Soldier and Pharah. Gotta love boosting their DPS for some quick kills.

Roadhog/Mei/Soldier/Mercy/Rein? Might not be the best time to take another healer, as there already is a whole lot of self healing in this team. Hey, I never said you ALWAYS have to be the healer!

Zarya and Winston? I love Ana for these. Being able to heal them both from a small distance as they charge into the enemy’s’ front lines is a blessing to them. And just imagine the sweet justice you can rain upon your enemy when you have a fully charged Zarya buffed with a Nano Boost… Mmmmmmmmm…

As A Lucio What Should My Dmg Be Like Lyrics

Did either of your teammates pick a Lucio or Mercy? Zenyatta is your friend for discording, Ana is your friend for Nano Boosting. Depending on your own preference, pick either. Do mind that if your teammate is a Mercy, it might be better to take Zenyatta as he can counter a lot of ults with his own ult.

As you can see, it takes thought to chose a healer for every situation. And sadly, not every same group of heroes plays the same. It also has a lot to do with your teammate’s play-styles.

Composition throughout a game

As A Lucio What Should My Dmg Be Like Youtube

Something I’d like to point out is the value of switching heroes. A map does not necessarily need just one single healer pick. Sometimes point A has better healer picks than point B. Sometimes your team went from 2 tanks/2 DPS/2 healers to Hanzo/Genji/Hanzo/Genji/Tracer (DERP QUICKPLAY). Sometimes, your team just doesn’t stick together as much as you’d like so you need more speed or range to reach all of them. “But Mefoz, I already picked a healer!” So what? Swap it.

As A Lucio What Should My Dmg Be Like Now

I like playing Ana whenever I can, so on The Temple of A-na-ubis (HAH! Get it?!) I used Ana to defend point A. I took her mighty sniper and stood on high ground to heal all my teammates while keeping their enemy Pharah at bay. Eventually, they managed to push through point A, and were on their way to point B. During the enemy’s first push to point B, I used the Nano Boost I saved up on our Reinhardt when I saw he and Zarya were fighting a group of 3 and both had their ult. Needless to say, they killed all 3. With one of the enemies already dead, this left us with 2 more enemies to fend off while my own team had all 6 members. You know what I did? I let the enemy kill me. Why? So I could instantly switch to Lucio, who is a far better healer to use at point B, due to all the walls you can ride on. Tactical suicide is a thing, sheeple.

Final words

As A Lucio What Should My Dmg Be Like To Be

I hope you enjoyed reading this guide and learned things from it. This concludes all of what I have to say about healing in Overwatch. If people want me to create hero-specific guides I will do so, as I already know what I want to put in those.